Mega Man 8-Bit Death Match

PC Master Race
Evil_Tux
Posts: 9
Joined: Tue Jun 05, 2012 12:43 am

Mega Man 8-Bit Death Match

Postby Evil_Tux » Tue Jun 05, 2012 12:57 am

The game may be somewhat dying, but I figured I'd post this here for those who may be interested.

Do you like the Mega Man franchise (NES era)? Did you also like Doom? Ever wonder what you would get if you combined the two? Well now you don't have to, as someone's already done that!

http://cutstuff.net/

http://cutstuff.net/mm8bdm/?p=115#respond - Direct link to download game (v2c)

I've played this game from time to time, and honestly, I think it's a well made game.

Not convinced? Want a demo?



I've also uploaded two videos showing some of the custom addons for the game, but I will post those later.
Evil_Tux
Posts: 9
Joined: Tue Jun 05, 2012 12:43 am

Re: Mega Man 8-Bit Death Match

Postby Evil_Tux » Tue Jun 05, 2012 10:45 am

So here's some videos I've recoded while playing. These were using add ons, one in particular is classes, where each robot master plays their class, and nothing else (obviously Megaman/Bass/Protoman/Roll is the exception for s/he starts with the buster and can use others as s/he picks them up).

FYI, I'm usually Metalman, as that is my other online persona



This one also has Rage Roboenza, same thing like a zombie apocalypse

Last edited by Evil_Tux on Wed Jun 06, 2012 12:07 pm, edited 1 time in total.
Evil_Tux
Posts: 9
Joined: Tue Jun 05, 2012 12:43 am

Re: Mega Man 8-Bit Death Match

Postby Evil_Tux » Wed Jun 06, 2012 12:03 pm

Well, I'm not sure how many people are checking this out, but for those who are, there's an easy way to get going on multiplayer server for those that are using addons. The way I have been doing it is with Doomseeker, which if configured properly, will search for any WAD files and add them to your library. I'm too lazy to do a copy/paste of a tutorial, so instead I'll link you to the host's forums (you don't need to register to look at it)

http://www.cutstuff.net/forum/viewtopic.php?f=27&t=728

Another thing, the multiplayer part may not work properly because skulltag (the doom engine the game uses) have their master server on a different address.

http://www.cutstuff.net/forum/viewtopic.php?f=34&t=3475

Hope to see some people taking interest in this, and if so, I would like to coordinate a time where we get together and play this.

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